Turning Altaïr into a medieval Spider-Man in order to reach high points is one of the best parts about the game. Or at least until you get sick of it -- which will likely happen very quickly. The fault of Creed's game structure isn't what you do -- gathering intel and conducting hits is actually pretty sweet. The repetition of these actions, however, is severely bitter. From the first hit to the last, you go through the same motions over and over and over. **Rating: 7.0**
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