A lot of gaming in South Korea is done at Game Cafes, so it is possible that this will only sell 1-2 million there, yet that could service tens of millions of people since they can more easily visit a Game Cafe, pay a small fee, play with friends and not need to save up money to buy a machine needed to run this. Also, since the first Starcraft a lot more competition has entered the arena, I don't think an RTS can dominate the genre like Starcraft did in the 90s, there is to much other games to cannibalize Starcraft II's sales. At present the price seems to high.
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A lot of gaming in South Korea is done at Game Cafes, so it is possible that this will only sell 1-2 million there, yet that could service tens of millions of people since they can more easily visit a Game Cafe, pay a small fee, play with friends and not need to save up money to buy a machine needed to run this. Also, since the first Starcraft a lot more competition has entered the arena, I don't think an RTS can dominate the genre like Starcraft did in the 90s, there is to much other games to cannibalize Starcraft II's sales. At present the price seems to high.