@apujanata, I wouldn't be too surprised if it's not piracy but lower attach rates similar to the Wii. I'm not a PSP owner but as one looking truth be told i can only think of a handful of games I'd be interested in: Daxter, LocoRoco & GoW: Chains of Olympus. It used to be Silent Hill origins but like Joe80 was pointing out that's off my list because it's going PS2, and in a recent interview developers of GoW clearly stated it could work as a ps2. Similarly I used to consider Liberty/Vice City Stories but that went ps2 too, and though I never got around to those games yet I know they're there. Often when piracy is blamed for sales my thoughts are on the lines of: I suspect most piracy happens in places where the sales wouldn't have been as big anyway, and also I think sometimes it's part of the whole ecosystem bringing customers in, with the example behind my reasoning being Windows: I'm pretty sure MS could enforce that any internet computer with pirated windows stop working, but then a lot more people would be thinking of Linux type solutions and the people pirating Windows in homes will of course become Windows customers when they start companies because the're not going to throw themselves into unfamiliar territory. This example doesn't work so well because there's no free games unlike OSs... but still i suspect there's a bit of believable hinting in it. I look at all the people watching TV for free (resulting in mainstream of the medium?) and the relatively high prices in the games industry and I'm suspecting that it's a cry of a problem waiting to be fixed.
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I wouldn't be too surprised if it's not piracy but lower attach rates similar to the Wii. I'm not a PSP owner but as one looking truth be told i can only think of a handful of games I'd be interested in: Daxter, LocoRoco & GoW: Chains of Olympus. It used to be Silent Hill origins but like Joe80 was pointing out that's off my list because it's going PS2, and in a recent interview developers of GoW clearly stated it could work as a ps2. Similarly I used to consider Liberty/Vice City Stories but that went ps2 too, and though I never got around to those games yet I know they're there.
Often when piracy is blamed for sales my thoughts are on the lines of: I suspect most piracy happens in places where the sales wouldn't have been as big anyway, and also I think sometimes it's part of the whole ecosystem bringing customers in, with the example behind my reasoning being Windows: I'm pretty sure MS could enforce that any internet computer with pirated windows stop working, but then a lot more people would be thinking of Linux type solutions and the people pirating Windows in homes will of course become Windows customers when they start companies because the're not going to throw themselves into unfamiliar territory. This example doesn't work so well because there's no free games unlike OSs... but still i suspect there's a bit of believable hinting in it. I look at all the people watching TV for free (resulting in mainstream of the medium?) and the relatively high prices in the games industry and I'm suspecting that it's a cry of a problem waiting to be fixed.