People in America don't buy Dragon Quest games because they are one big long (and boring) level grind that don't introduce anything new (no good twist, bland story, derivative character design, etc.)
Read this article and you will understand why this game sell horribly in America compared to Japan. If Dragon Quest IX doesn't fix these problem, then I doubt it will be a commercial success in America either.
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People in America don't buy Dragon Quest games because they are one big long (and boring) level grind that don't introduce anything new (no good twist, bland story, derivative character design, etc.)
Read this article and you will understand why this game sell horribly in America compared to Japan. If Dragon Quest IX doesn't fix these problem, then I doubt it will be a commercial success in America either.