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PLAYSTATION 3 (PS3)
at 5:27AM PST on March 10, 2008.
Article: In-Game XMB? Try Per-Game XMB
Ryan Clements on the Podcast Beyond Episode 34 mentioned some secondhand information from an interview with Sony Computer Entertainment engineers in which they explained that the memory model of the PS3 has made it very difficult for them to add the feature of in-game XMB. The implication from some of the comments was that each game would need to be patched to allow access to the XMB.
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