This is really just a medium-sized combat-heavy side-quest that wouldn't have had many players rushing to check it out. Despite the compelling race-against-time concept, there's no game-clock running - probably because disaster looms in four hours in-game, but you can finish the mission in a quarter of that in real time. So instead of plot twists and role-playing, it's just blast, blast, drive, drive, blast, blast.
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