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at 3:06AM PST on April 7, 2008.
Article: Qube announces Wii compatibility for toolset
"We designed Q so that it's lean enough to perform well on last generation consoles and is even better on the current generation of machines," said Servan Keondjian, Qube's CEO. "Q is an incredibly powerful tool. It really brings out the best in the Wii. "Q fully supports special hardware features including custom shaders through platform specific APIs," he went on. "Meanwhile all of Q's core features are available on Wii.
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