@prozac00, Any and all sales are included for GLS stocks. GLS stands for Global Lifetime Sales - displaying that every stock includes any and all sales around the globe.
Futures, however, are only currently for the U.S. because the NPD data that is used to settle the futures is currently only U.S. physical disc sales (no digital downloads are currently counted in NPD data).
In addition, if you believe that Starcraft II will sell more than the current prediction reflected by the stock price (16.87 million copies), then purchase long positions - if you have not already.
Personally, I don't see Starcraft II selling as much as the stock price currently is predicting - as the original only (though only sounds kind of funny in this context) sold 9.5 million copies as of last year.
On a side note, I would like it if you could provide some more insight into the Korean gaming scene in terms of how other, different titles (that are listed for a GLS stock on the exchange) have performed or are performing in regards to sales as Korea is one of the important smaller markets in the gaming industry.
5
Any and all sales are included for GLS stocks. GLS stands for Global Lifetime Sales - displaying that every stock includes any and all sales around the globe.
Futures, however, are only currently for the U.S. because the NPD data that is used to settle the futures is currently only U.S. physical disc sales (no digital downloads are currently counted in NPD data).
In addition, if you believe that Starcraft II will sell more than the current prediction reflected by the stock price (16.87 million copies), then purchase long positions - if you have not already.
Personally, I don't see Starcraft II selling as much as the stock price currently is predicting - as the original only (though only sounds kind of funny in this context) sold 9.5 million copies as of last year.
On a side note, I would like it if you could provide some more insight into the Korean gaming scene in terms of how other, different titles (that are listed for a GLS stock on the exchange) have performed or are performing in regards to sales as Korea is one of the important smaller markets in the gaming industry.