@drl21, Wait, because Diablo 2 has only been confirmed to have sold 4 million copies total, you're claiming it's safe to say Diablo 3 will sell 10 million? The PC gaming base has not doubled since 2006, hence Diablo 3 will have to appeal to a larger percentage of the total gaming market than before. If your claim that the PC market is shrinking is true, that exacerbates the situation even more. Furthermore, you say that we cannot expect Diablo 3 to sell WoW numbers -- 10 million is WoW numbers.
There are only 4 PC games ever confirmed to have breached 10 million units: The Sims, Lineage 2, The Sims 2, and World of Warcraft at 10 million. All of these games have players far outside the traditional gaming demographic that allowed them to reach such staggering numbers. You need something outside of the norm to occur to breach 10 million at this point. Presumably Starcraft will be confirmed at over 10 million units sometime in the future, but again, it will be because of its fanatical following in Korea.
I do not see Diablo appealing to the soccer moms and other non-core gamers. Nor do I see Diablo commanding the massive following that Starcraft has proven to with several Korean television stations broadcast ONLY Starcraft.
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Wait, because Diablo 2 has only been confirmed to have sold 4 million copies total, you're claiming it's safe to say Diablo 3 will sell 10 million? The PC gaming base has not doubled since 2006, hence Diablo 3 will have to appeal to a larger percentage of the total gaming market than before. If your claim that the PC market is shrinking is true, that exacerbates the situation even more. Furthermore, you say that we cannot expect Diablo 3 to sell WoW numbers -- 10 million is WoW numbers.
There are only 4 PC games ever confirmed to have breached 10 million units: The Sims, Lineage 2, The Sims 2, and World of Warcraft at 10 million. All of these games have players far outside the traditional gaming demographic that allowed them to reach such staggering numbers. You need something outside of the norm to occur to breach 10 million at this point. Presumably Starcraft will be confirmed at over 10 million units sometime in the future, but again, it will be because of its fanatical following in Korea.
I do not see Diablo appealing to the soccer moms and other non-core gamers. Nor do I see Diablo commanding the massive following that Starcraft has proven to with several Korean television stations broadcast ONLY Starcraft.