@noobie, Well, I am just saying that they continue to shift focus away from the PC based on what they have done. Ensemble and a couple other of Microsoft's old development houses (e.g. FASA and Digital Anvil) were originally bought to increase focus on the PC market and now they are clearing them from the house. In addition, add-on things like virtual boycotts on porting of 360 games to the PC (e.g. Halo 3). Not to mention their lukewarm attempts at looking like they have an interest in the PC market (e.g. GfW being majorly a way of just connecting with the 360). And add-on the previously stated reasoning of the money factor.
And I agree with your previous statement of Microsoft just merely taking their development houses and dissolving them and throwing them together in one big pot as Microsoft Game Studios - this is exactly what happened to Digital Anvil. (Actually, if you look, Microsoft is doing almost the exact same thing with Ensemble as they did with Digital Anvil - both were closed by Microsoft after successful game launches for their most recent games, both had a focus on PC, both released an Xbox title as their last title, and both had their employees "redistributed/redeployed within MGS.")
2
Well, I am just saying that they continue to shift focus away from the PC based on what they have done. Ensemble and a couple other of Microsoft's old development houses (e.g. FASA and Digital Anvil) were originally bought to increase focus on the PC market and now they are clearing them from the house. In addition, add-on things like virtual boycotts on porting of 360 games to the PC (e.g. Halo 3). Not to mention their lukewarm attempts at looking like they have an interest in the PC market (e.g. GfW being majorly a way of just connecting with the 360). And add-on the previously stated reasoning of the money factor.
And I agree with your previous statement of Microsoft just merely taking their development houses and dissolving them and throwing them together in one big pot as Microsoft Game Studios - this is exactly what happened to Digital Anvil. (Actually, if you look, Microsoft is doing almost the exact same thing with Ensemble as they did with Digital Anvil - both were closed by Microsoft after successful game launches for their most recent games, both had a focus on PC, both released an Xbox title as their last title, and both had their employees "redistributed/redeployed within MGS.")