Does this not depend on what SimEx is actually projecting for GLS of MMO games? I have always thought GLS projection for MMO was for subscriber base as it is the most important metric of success for MMO games.
Maybe KultofCows can define what we are actually projecting MMO GLS of. Is it for subscriber base or copies of software sold to consumers?
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Does this not depend on what SimEx is actually projecting for GLS of MMO games?
I have always thought GLS projection for MMO was for subscriber base as it is the most important metric of success for MMO games.
Maybe KultofCows can define what we are actually projecting MMO GLS of.
Is it for subscriber base or copies of software sold to consumers?