If the screenshots are anything to go by, Starcraft 2 will not be that great of a game.
Alright, so there are a few new cool special effects, but I saw nothing about the game that stood out as revolutionary. Zerg tactics still seem based on swarming, Protoss units are powerful yet expensive, and terrans lie somewhere in the middle.
In fact, the game actually looks a little bit less fun. Certain units having the ability to walk over hills, Protoss defense units don't even need pylons for power, and from what I read on Starcraft2, zerg and Protoss both have instant teleport abilities. Hmmm...all of these "improvements" just take away from the games challenge--a player needs much less strategic thinking to win.
Last, and not least, Where is the economic management aspect to Starcraft 2? Age of Empires is still lightyears ahead of both Starcraft and Warcraft in this regard.
-5
Alright, so there are a few new cool special effects, but I saw nothing about the game that stood out as revolutionary. Zerg tactics still seem based on swarming, Protoss units are powerful yet expensive, and terrans lie somewhere in the middle.
In fact, the game actually looks a little bit less fun. Certain units having the ability to walk over hills, Protoss defense units don't even need pylons for power, and from what I read on Starcraft2, zerg and Protoss both have instant teleport abilities. Hmmm...all of these "improvements" just take away from the games challenge--a player needs much less strategic thinking to win.
Last, and not least, Where is the economic management aspect to Starcraft 2? Age of Empires is still lightyears ahead of both Starcraft and Warcraft in this regard.