With all of the discussion regarding the Korean influence on Starcraft, I felt that it was prudent to bring up an article that expressed how much impact such marketplaces can truly have. The article is older, but still just as meaningful.
The second game mentioned, Lineage, is still just as potent as Starcraft and is being played proffesionally (as is Starcraft 1) and, as the article demonstrates, makes the potential sales of games like Starcraft and Starcraft 2 massive.
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