I agree that trading could be adversely affected by delisting but if people are making money on so called "old, stagnant stocks" then they are being traded and not stagnant. I'm also not sure why you believe energy and time spent analyzing released games is worth less than unreleased titles, or that it somehow devalues the prediction ability of the market. Watching all the data and keeping up with industry news probably makes the prediction ability of the average person much better.
Additionally getting reliable sales data on released games is still a very difficult thing to do. The simExchange seems to do a very good job of cobbling together a large number of available sources including NPD, Chart Track, Media-Create, VGchartz, as well as the numerous developer interviews and press releases which hit the internet every day. Collectively I believe we tend to come up with some good research and numbers which are probably very close to reality and I think that is some very useful information. I think people clearly want data on released games, just look at the focus on the futures lately.
You also bring up some interesting points on the IPO process. I have to say I believe it would be much better to IPO games as far as possible before release to get more trading in rather than right before release or even 6-8 weeks before. I believe ideally it would be best to IPO a stock as soon as there is some sort of official announcement, although I know this would be difficult to do. More trading would make for a better prediction.
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I agree that trading could be adversely affected by delisting but if people are making money on so called "old, stagnant stocks" then they are being traded and not stagnant. I'm also not sure why you believe energy and time spent analyzing released games is worth less than unreleased titles, or that it somehow devalues the prediction ability of the market. Watching all the data and keeping up with industry news probably makes the prediction ability of the average person much better.
Additionally getting reliable sales data on released games is still a very difficult thing to do. The simExchange seems to do a very good job of cobbling together a large number of available sources including NPD, Chart Track, Media-Create, VGchartz, as well as the numerous developer interviews and press releases which hit the internet every day. Collectively I believe we tend to come up with some good research and numbers which are probably very close to reality and I think that is some very useful information. I think people clearly want data on released games, just look at the focus on the futures lately.
You also bring up some interesting points on the IPO process. I have to say I believe it would be much better to IPO games as far as possible before release to get more trading in rather than right before release or even 6-8 weeks before. I believe ideally it would be best to IPO a stock as soon as there is some sort of official announcement, although I know this would be difficult to do. More trading would make for a better prediction.