I apologize for my candor, and I agree with you a lot. We have similar experience, I find it incredibly difficult to close on my stock. In my own experience I take every opportunity even if it means a small loss on what is otherwise net profit. Sometimes I do at a small loss.
You can't regulate behavior though, so I'm completely open to any ideas on how else this can be addressed other than new blood, volume?
I never really participated in the monthly process mainly as it was heavily skewed towards a US only biase obviously and with no alternative to provide a similar option for the rest of world it seemed pointless.
It did however make some people a lot of credits more so than lifetime stock predictions at the time.
I tend to increase value of stocks I believe undervalued FM3 a case in point. What normally happens though when I do this is I kinda of get stuck in the position as closing out becomes difficult. I short some stock but I am less prone to force prices down.
In my case it is the consoles that have provided the majority of my wealth as back in the day some folks actually thought the 360 would struggle to hit 40 million. They may all be on the high sides now but they for me have been the most interesting stock and in the case of the PS3 and 360 remain interesting and hard to predict due to the injections of life both manufacturers have managed to pull off.
I agree, but it was this imbalance in volume that made the rest of the game near impossible to play. NPRs al
>The game mechanics also do not allow or help a single player to benefit on both buy and sell of a stock. Going opposite of your holding just loses you money.
Clearly, so when you have a cool hundred million in the bank propping up a stock to insulate you from relatively minor losses (following huge gains and net positive) it ruins the game. Going against your holding actually can make you money if you are selling/repositioning via the "invisible hand" (the artificial buy/sells)
>I do not know how this can be fixed without access to regular official sales data to create interest like Facebook social games which encourages regular play.
That's just it, tying stocks to actual sales data and declaring a futures winner, removes the wisdom of the crowd and turns into a pissing contest between timely NPD nerds.
Some players actually made some very sizeable gains because of NPD monthly.
I don't think you can expect somebody to invest in something and then sell it to correct it to the target price they think on their own if it exceeds that price.
No realworld investor would think Apple is overvalued if they had a large investment and they were up a lot on their investment with potential gains still.
The game mechanics also do not allow or help a single player to benefit on both buy and sell of a stock.
Going opposite of your holding just loses you money.
The wisdom of the crowd theory is meant to correct this problem but lack of trading volume and active players is the problem and is difficult to correct with current allowed trading.
I do not know how this can be fixed without access to regular official sales data to create interest like Facebook social games which encourages regular play.
What there needs to be is more discussion and people putting their money up to correct prices. This will drive volume.
The monthly games were ridiculous and heavily tilted towards favoring the market. Not ever did Monthly NPRs reflect reality until the day NPR released. No wonder no one played them.
I made my wealth on long term stocks and everyone else could have doing it so long as we you know actually bought some and didn't do 1-5 stock volume every day.
This game would be a lot more fun if we didn't have complete asses propping up ridiculous numbers like Skyrim or Lich King, stocks which have become wealth stores for the unchallenged wealthy on this site.
WE SHOULD MAKE A PROTEST AND SIT HERE UNTIL THE RICH MEGA-SIM-EXCHANGERS GIVE US BACK OUR JOBS AND APOLOGIZE FOR WHAT THEY'VE DONE TO POISON THE MARKET.
@WingsOfSeraph, We need the monthly back to get any life in this again. I find I mostly just deal with my time bonus only and don't really care much anymore.
I actually don't think Forza 4 is going to sell all that well. I look at first month sales as a general barometer of a game's lifetime interest and Forza 2 and 3 only sold 400k and 275k respectively.
A lot of the numbers on this site I think are absolutely crazy, like Halo 4 selling 10m units lifetime? Halo 4 is not Call of Duty: Modern Warfare 3 which I'm predicting will sell at least 12m.
It would be amazing to get some life back into this site.
I work as Group IT Manager which pays the wages I was only here for the sport and that has dried up. My last challenge was to see FM3 get close to actual sales let alone lifetime and that looks like mission accomplished to quote GWB may of even gone over now but not of my doing although with FM4 about to go on the shelves it will probably be bundled to hell and back for some time to come.
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I apologize for my candor, and I agree with you a lot. We have similar experience, I find it incredibly difficult to close on my stock. In my own experience I take every opportunity even if it means a small loss on what is otherwise net profit. Sometimes I do at a small loss.
You can't regulate behavior though, so I'm completely open to any ideas on how else this can be addressed other than new blood, volume?
How could we attract new blood?