Super Mario Galaxy has picked up another Game of the Year award - this time it was from GameTrailers.com where its main competition for the reward was Halo 3 (as stated by the GameTrailers.com).
Super Mario Galaxy has received the Game of the Year award from both Gamespot and Kotaku (both among the largest journalism organizations in the videogame industry). It has also received best Wii game from both Gamespot and Kotaku. Just thought I would share.
@Just_Ben, I'm afraid I have no link, so definitely consider it hearsay. But from people who archived more old data than I did, at the end of 2002 in the US sales of the standalone game were at about a million, with another half million accounted for in the GCN+SMS bundle Nintendo made available for the holiday season. By the end of the year, GCN hardware was up to about 3.5 million.
I believe by the end of its first year in the US, counting bundles, Sunshine had over a 40% attach rate. It did have a few more months to do so, but Galaxy seems to be hotter, and has the advantage of being fresh in the holiday period.
1/3 Attach Rate? I would guess I would figure a lower attach rate, but nice math anyway :o) Well I was right last month on Wii Software, I hope that I will be right this month and given past Mario data I have, and hold my short. At least I now see a reasoning why this thing goes always up again.
@Just_Ben, Honestly, I have no idea. I don't generally trade things that I can't objectively look at. And try as I might, I can't objectively look at a core Mario game. I can't separate the 8 year old away from my predictions. "It'll sell 50 million!" "It's only one month, 8-year-old-Me." "Doesn't matter! It's Mario!"
BUT, that being said, let's check it out, using my friend and VGC's, Fuzzy Math.
I would say 1/3rd of people buying a Wii will buy SMG (conservative estimate). I fully expect DEC Wii to be 1.75mln or higher (981k NOV sales + 600k "shock and awe" from last week + 250k-ish extra week sales), so that's about 575k (1,750,000 Wiis x 1/3rd).
Based on last month's sales (obviously not a good example, since it was release month), there was an over 100% attach rate (1,123,070 SMG/981,000 Wii). That's just silly. But, look at the total of SMG sold in NOV vs Wii's sold in America (that we know of from NPD Data March 2007-Nov 2007). There were 4,169,000 Wii's sold in the US during that time. Call it 8.5mln total Wii's sold, from launch to today, in the US (I think that's a fair extrapolation, based on the constant sellouts, and the Nintendo declaration from Jan that they'd sold 3.2mln Wii's in the US). So, based on my conservative attach rate of 1/3rd of Wii's having SMG, that's 2,805,000 copies of SMG that should be sold during Nov and Dec, in the US. It sold 1,123,070 last month. 2,805,000-1,123,070=1,681,930
So if I had to make a prediction, I'd say 168.19 DKP, I guess. That being said, I can see your point, but I could also see it going nuts and selling like 2mln copies.
I know this is very convoluted logic, taking a number of things for granted, and assuming a lot.
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