I was trying to find vgchartz numbers for C&C:TW but my vgchartz search was only turning up the PC version, thanks for posting those numbers. Halo Wars will probably not sell more than C&C:TW did for the PC (we predicted 1.61 million). Like I said before I think the Halo brand is strong, but I don't think it will help this game reach 1.6-2 million levels. And I have a feeling that this game will turn out to be more of a AA game than a AAA game. From this 1.5 million or below seems more accurate to me.
I'm not saying Halo Wars will sell as many total copies of C&C3 when you include its PC sales. It could, but those #s are more there simply for reference. I think Halo Wars will sell quite good 1-3 million if it turns out AAA, but 500k-1 million if it turns out AA.
@Gaara42, Command & Conquer 3: TW would be a better comparison to Halo Wars than LotR:BfME. In USA alone C&C3:TW sold 440,000 on 360 according to VGC. It was also on PC so we'd have to also consider whether Halo Wars is coming to PC or not, since it is RTS it could very well. Probably though it will be 360 timed exclusive. Also we predict C&C3 selling 470K 360 and 1.61M PC for reference.
I agree. I doubt the rabid FPS fanbase of Halo will translate over to an RTS. It's possible, but I think there are very few examples of a genre crossing franchise (with the notable exception of Warcraft).
I doubt anyone can underestimate the Halo brand, I think here we are overestimating the power of the Halo brand. Consoles are not know to have a large RTS audience, most people use their PCs because of the easier and more fluid controls offered there. Just because something is slapped with the 'Halo' moniker, does not mean it will sell several millions.
I think you underestimate the power of the Halo brand, and of $200 consoles - this will launch in the spring when the 360 will probably receive its next price cut to counteract the supposed first system-sellers for the PS3.
I agree, this stock is overvalued. The Halo brand is strong, but I think Halo fans will still be playing Halo 3 when this comes out and I don't think that their is as much overlap between the Halo audience and the RTS audience. I think this might be able to sell 1.5 million if it turns out to be stellar, but if it turns out to be a run-of-the-mill RTS with a Halo skin, then I doubt it will reach 1.25 million or even 1 million.
Halo Wars wasn't out for the public to see at this year's Leipzig Games Convention, but it will be soon. At the tail end of the half hour demo repeat of what we saw at E3, Ensemble Studios revealed that the world will soon get to see the demo in its entirety...
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I was trying to find vgchartz numbers for C&C:TW but my vgchartz search was only turning up the PC version, thanks for posting those numbers. Halo Wars will probably not sell more than C&C:TW did for the PC (we predicted 1.61 million). Like I said before I think the Halo brand is strong, but I don't think it will help this game reach 1.6-2 million levels. And I have a feeling that this game will turn out to be more of a AA game than a AAA game. From this 1.5 million or below seems more accurate to me.