It will be more action oriented and single-player oriented than the original - but will still include multiplayer.
The game will have a slightly more "mature/rugged" look than the e3 trailer.
I guess, owning a Wii, i see this from a different perspective. From a strict numbers comparison to older systems and antiquated controls schemes yes, as a sequel this probably would fair about what Gaara42 is suggestion. Taken in the light of this being the only Wii game since Zelda to be an RPG that you control with the WiiMote, i think this will sell very well. As a Wii-Owner i see this as my next RPG purchase and my first opportunity to try castign spells using sometype of gestures rather than selecting things from a menu or an action-toggle button interface. Instead of buttonpress, buttronpress, HOLD Trigger Button press think Slash motion slash motion, draw a circle ->frost attack...
I agree with ErikAston somewhat. As has been said the sales of this game obviously won't be hampered by the hassle in trying to get all the gear together to play it to its fullest. But for some reason I find it hard to believe that this game will reach 3.5 million sales or more, I think some of the stigma of the first game will carry over to this game and hamper sales. I believe the Crystal Chronicles game for the DS could hit 3.5 million sales, but not this game.
As ErikAston said this game has sold only 400k in Japan but if you look at the shipments of this game, they total around 1.36 million (they actually should be a little higher). Since these are shipments and not sales, we don't know if this game got close to 1.36 million in sales but I would assume so since in Japan the sales were as high as the number shipped. Supposing this game gets more popular due to the taking away of restrictions and I still see this game only selling around 3 million, which would be more than twice the sales of the original.
I think this game might be a little overvalued, but not a lot.
FF3 remake and DQ:MJ both did 1 million in Japan alone on DS. FF12:RW might repeat the trick, with 400K in two weeks. FF:CC GC sold less than 400K LTD in Japan, but with the popularity of Wii, 1 million and change seems more likely.
In NA, I see the franchise growing. On Gamecube, it basically got a reputation as "the best game you shouldn't buy" due to the need for GBAs and link cables, but make the game less of a hassle, and it could break out and sell 1 million and change again.
In Europe/"others" there is less indication of how it might perform, but its reasonable to think it builds on FF:CC GC once again. If it sells 600-800K in "others" regions, total sales can reach 3 million.
1UP had some nice things to say in their preview of FFCC: Rings of Fate.
"While the only thing on display from the Wii version was a brief 30 second trailer, the combination of great character design (thanks to character designer Takayuki Itahana), high-flying airship battles, a cool main character that looks like Antoine de Saint-Exupery's Little Prince gone alt-rock, and very impressive graphics makes Final Fantasy Crystal Chronicles: The Crystal Bearers one of our most anticipated games from the RPG juggernaut."
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