@zeromous, There have been games with sales growth between sequels of greater than 40-50% recently. Most recently Call of Duty 4. And that was in 1 year. The original Starcraft was released 10 years ago and the marketbase for gaming has increased exponentially since then. And wouldn't an increase from 9.5 mil to 14 mil be only an increase of 32%? Not to mention that SC1 may be near 10 mil in sales & SC2 is at 13.5, so that would only be an increase of 23%.
Yes it is. And dissimilarly, sometimes the wisdom of the TSE crowd is less than accurate as is the case with this lifetime sales stock.
I'm sure everyone here loves Starcraft, but can we please stop projecting this into the stratosphere?
No sequel in recent memory has seen sales growth of 40-50% (which is what we are currently projecting at a hair under 14 million).
Starcraft 2 will see brisk sales, but it won't reach 10 million for another 3-5 years and it definately won't reach 14 million in my lifetime. I'm 28, so thats totally like NEVER. :D
@apujanata, Since there is "Blizzard" publisher category in game news, I decided to use Starcraft 2 news to put the Blizzard news out to those who are interested.
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There have been games with sales growth between sequels of greater than 40-50% recently. Most recently Call of Duty 4. And that was in 1 year. The original Starcraft was released 10 years ago and the marketbase for gaming has increased exponentially since then. And wouldn't an increase from 9.5 mil to 14 mil be only an increase of 32%? Not to mention that SC1 may be near 10 mil in sales & SC2 is at 13.5, so that would only be an increase of 23%.