Normally, the release of a PC game – even a highly anticipated one – wouldn’t be a particularly big deal for investors. But when that game is “Starcraft II,” all the usual rules are thrown out the window.
Analysts expect the game, which ships to retail on Tuesday, to sell up to 4.5 million copies by the end of August. To put that in perspective, that’s nearly twice as many copies as the year’s best selling console game to date.
The new 2:37min trailer shows off the in-game engine and cinematics and sets the stage for the continuation of the groundbreaking level of story telling that the original was remembered for.
Starcraft is arguably the most popular game of all time, and certainly one of the most enduring. Will the sequel live up to the original? Blizzard certainly thinks so, which would explain why the developer has spent over $100 million on the project thus far, according to a report in The Wall Street Journal.
Given that the ESRB granted "StarCraft 2" a T for Teen rating, it may have come as a surprise to some when South Korea's Games Ratings Board rated the game 18+. Blizzard appealed the rating, however, and now says their sequel, which "World of Warcraft"-subscribing Koreans will play for free, has been granted a 12+ rating instead.
...Blizzard gave them this statement:
We will be addressing StarCraft II tournament functionality in a post launch patch to the game, soon after ship. This patch will include features to address the needs of location-based pro tournaments, but we have not discussed any specifics about tournament support beyond that.
Blizzard will be adding chat functionality to StarCraft II, so now you can talk to people you barely know more than ever! Better yet, there’s going to be more Beta testing of SC2 next month before its July 27th release date!
Blizzard Entertainment announced at a recent StarCraft II event in Seoul that subscribers for World of Warcraft will be able to play Starcraft 2 for free as long as their WoW account remains active.
These Razer peripherals have been officially licensed and specifically designed to work with it, offering a lot more than a matching color scheme. The five-button Spectre mouse, for example, is especially lightweight to enable fast, twitchy motions, 5,600dpi resolution for accuracy and offers a three-way switch that enables adjustable resistance and bounce on the buttons -- a first.
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