Good question, possibly we take the average of the review scores currently up? This will probably be like the other futures were there is a roll back, though it seems like in this case the rules should be different since we actually have data, Metacritic just doesn't have enough.
This game released on Nov 19. The Metacritic Future should close 14 days later (ie Dec 3). Metacritic STILL does not have enough reviews to generate a score and Dec 3 is Monday.
Does this mean the score = 0 and the shorts make a killing or are we going to roll back ALL trades just like in a Future that misses its release date?
Pros: Great A.I. for a FPS title. Time-control elements are implemented very well. Offers a good deal of difficulty.
Cons: Reeks of generic FPS hallmarks. Online multiplayer is something that seems tacked on and you probably won’t use it. There’s a lot of potential here, but it seems partially unfulfilled.
According to VGC this has allready sold around 100,000 in europe.with a 30% miss calculation (70,000)Id say if it sold ok in europe it will probably sell better in america as its being released very near christmas.I think we have greatly underestimated this future+lifetime sales.
Those playing the Metacritic...the Xbox version has scored 69 so far with 27 reviews ('funny'how there are no PS3 reviews yet).
Since graphics and gameply will likely, at best, be equal and online will get the obligatory down rating vs live (not agreeing just pointing out the fact) I don't see why we would expect +70 on this Metacritic score.
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Good question, possibly we take the average of the review scores currently up? This will probably be like the other futures were there is a roll back, though it seems like in this case the rules should be different since we actually have data, Metacritic just doesn't have enough.