Though there haven't been many main series Mario games in recent years, its interesting to note that the only one to sell less than 10 million copies is Mario Sunshine.
Thats not counting games like Wario Land 1 or Yoshi's Island, which were branded as Mario games, but had another main character. It also doesn't count Super Mario Bros. 2, since there were different versions... Though even then, the sales of the American version and the Japanese version total over 10 million...
Super Mario Bros, Super Mario Bros. 3, Super Mario Land, Super Mario Land 2, Super Mario World and Super Mario 64 all hit 10 million. And New Super Mario Bros. will hit the 10 million mark within a few months, having shipped 9.5 million so far. Super Mario All-Stars also reached the mark.
Most of these games are too old to really show much precedent, and there's only been two 3D Mario games, the second of which didn't even sell 6 million. But given how much more popular Wii is than GC, especially in Japan and Europe, and given that Mario as an astronaut is WAY COOLER than Mario as a janitor, I think 10 million is in play for this title, and 9 million is a fairly safe bet.
5 million NA + 1.5 million Japan + 2.5 million Europe, for example, is IMO in line with previous Mario games and with Wii's popularity.
We've all seen the hype and hands-on impressions of SMG. Its "predecessor" (if you can even call it that) Super Mario Sunshine, shipped 5.89mil on the Gamecube, which shipped ~21mil worldwide. Right now Super Mario Galaxy's stock price puts it about half million more sales than Super Mario Sunshine, which I feel is an unfair comparison for the selling power of both SMG (compared to SMS) and the Wii (compared to GC).
*all numbers from vgcharts, actual sales slightly lower (MC,NPD)
Aside: I'm basically just repeating the research made by espirit two months ago, which people must have overlooked.
Perhaps there should be a way to select "No thumbnail" if a thumbnail isn't available. That could be good for huge images too so that we don't have to wait for something massive to download. Then it just loads something like the No image boxes on Amazon.
The problem with limitations from other website regarding videos and bidding them down... Some websites such as Gamespot don't appear to allow you to get a small thumbnail preview image for videos posted onto the SE. Now, taking that into consideration I don't think videos should be bidded down because they don't have a preview image IF they have a good title explaining the video and the video works fine.
Joe80, I think Gamespot uses some kind of javascript for its thumbnails on videos and I haven't figured out a way to copy them either. Usually you just get a white box with a gray border.
Interesting that this stock has only had 1 down day in the past 30 days.
I'm having trouble with videos, the preview image never shows up for me. I right click on the preview image for the video at Gamespot, goto properties & copy the URL. I've also tried right click & copy shortcut and pasting that in, but no dice.
Seems like this stock needs some hard figures. According to this Gamasutra article, Super Mario Sunshine sold 5.5 million copies in its lifetime. Note that this was on the Gamecube, and the Wii looks to have a higher install base than the Gamecube does. Note that Super Mario Sunshine received somewhat tepid reviews, such as an 8.0 from Gamespot.
Super Mario Galaxy will only sell less than Super Mario Sunshine did if it is an awful game, and it doesn't look like that's going to be the case.
@emc3333, Just to help out with the learning process, that'd be 353 SHARES of stock, not 353 stocks. You buy shares of a stock. You buy different stocks.
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Thats not counting games like Wario Land 1 or Yoshi's Island, which were branded as Mario games, but had another main character. It also doesn't count Super Mario Bros. 2, since there were different versions... Though even then, the sales of the American version and the Japanese version total over 10 million...
Super Mario Bros, Super Mario Bros. 3, Super Mario Land, Super Mario Land 2, Super Mario World and Super Mario 64 all hit 10 million. And New Super Mario Bros. will hit the 10 million mark within a few months, having shipped 9.5 million so far. Super Mario All-Stars also reached the mark.
Most of these games are too old to really show much precedent, and there's only been two 3D Mario games, the second of which didn't even sell 6 million. But given how much more popular Wii is than GC, especially in Japan and Europe, and given that Mario as an astronaut is WAY COOLER than Mario as a janitor, I think 10 million is in play for this title, and 9 million is a fairly safe bet.
5 million NA + 1.5 million Japan + 2.5 million Europe, for example, is IMO in line with previous Mario games and with Wii's popularity.