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PublisherTHQ StudioKaos Studios GenreActionRelease Date02/25/08

This future contract pays 1 DKP for each 10,000 units of Frontlines: Fuel of War (Xbox 360) sold in the US in the retail month of February 2008 according to the NPD Group. This retail month runs from February 3, 2008 to March 1, 2008. This contract expires at 11:30 PM PST on March 12, 2008.


bids
17
Some Frontline servers will be 50 players

Kaos Forums - February 16, 2008


Submitted by welshbloke (60) at 12:03PM PST on February 17, 2008


Frank DeLise, General Manager of Kaos Studios has posted a comment stating that some of the 360 Frontline servers will be capped at 50. He also goes on to say that they have tested up to 73. This tops the previous online limit of 40 players on Resistance.
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bids
16
50 players but on only one map to start

Videogamer - February 27, 2008


Submitted by welshbloke (60) at 12:30PM PST on February 27, 2008


The Xbox 360 version will launch with 90 dedicated multiplayer servers across Europe and North America, with one map, Village, offering support for the full 50 players. As more dedicated servers are brought online, additional maps will be opened up for 50-player games.
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bids
15
"Frontlines" aims to break out of shooter pack

Reuters - March 7, 2008


Submitted by welshbloke (60) at 1:35AM PST on March 7, 2008


At first blush, THQ's "Frontlines: Fuel of War" seems like just another entrant in a recent string of military-themed shooter video games. But a few tricks could set it apart enough to turn it into a sorely needed success for THQ, which struggled last year with lackluster reviews and poor sales.
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14
IGN Preview of Frontlines: Fuel of War

IGN - December 4, 2007


Submitted by Bleezy (741) at 12:22AM PST on December 7, 2007


As any true Xbox 360 gamer knows, the system has its fair share of stellar war games to play. There's the Game of the Year contender, Call of Duty 4, there's Halo 3, Battlefield 2: Modern Combat, and the upcoming Battlefield: Bad Company. So just where and how does Frontlines plan to fit in to the bunch and, more importantly, what does it bring to the table that the others only dream of? We recently spent a considerable amount of time playing through the first four single-player missions..
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