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PublisherSony Computer Entertainment StudioGuerilla Games GenreShooterRelease Date02/27/09

This future contract pays DKP equal to the Metascore Killzone 2 (PS3) receives according to Metacritic. This contract expires two weeks after the game's release.


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26
Killzone 2 dated February 2009

Joystiq.com - May 6, 2008


Submitted by vGInfidel (149) at 11:04AM PST on May 6, 2008


Live from Sony's PlayStation Day 2008 in London, David Reeves has just announced Killzone 2 for February 2009, ending speculation that the game would arrive this fall.
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21
Sony Expects Metal Gear Solid 4 Type Sales From Killzone 2

Kotaku - January 8, 2008


Submitted by necron101 (428) at 8:07PM PST on January 8, 2009


An unnamed and unconfirmed Sony employee reportedly told game site V For Video Games, "“It would be a lie to say Sony has not invested heavily in Killzone 2 and each individual at Guerilla games has worked even harder to satisfy any expectations kept by the company and their loyal community. I do see the game breaking a barrier with a huge variety of groups and expect it to see sales as good as Metal Gear Solid 4 if not beyond it."
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18
IGN Killzone 2 Review 9.4/10

IGN - January 29, 2009


Submitted by soupsoup (4) at 11:22AM PST on January 29, 2009


Killzone 2 is only a short month away from hitting shelves, but the game will definitely be worth the wait. The single-player experience is a truly enjoyable campaign across the Helghast home world that will test your skills, particularly on the higher difficulty levels, and the game simply looks phenomenal for a console shooter.
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17
Killzone 2 has speedy run to 500k sold

Joystiq - April 9, 2009


Submitted by oznerol (1) at 3:16PM PST on April 9, 2009


Maybe it was that snazzy commercial or those poor souls who confused it with Dead Space, but Killzone 2 has set a sales record, becoming the fastest first-party PS3 title to reach 500,000 units sold. Scott Steinberg, VP of Product Marketing at SCEA, added that the game is the highest-selling SCEA PS3 title for the first 30 days out of launch, saying the company was "extremely happy with the results."
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