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Rogue Warrior (PS3)

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Rogue Warrior (PS3)
Rogue Warrior Announced

IGN - October 27, 2006


Submitted by Sidona (785) at 5:05PM PST on May 30, 2007


Rogue Warrior makes use of the Unreal 3 engine to create large freeform battlefields. In it, players will be allowed how to direct their squad through the fight. The game focuses on allowing players to create the action rather than using scripted events to drive the game.
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Rogue Warrior (PS3)
Bethesda Announces Its Return to First-Person Shooters

IGN - October 27, 2006


Submitted by Sidona (785) at 5:10PM PST on May 30, 2007


Rogue Warrior is a story-driven shooter that provides team-based tactical combat set in massive, contiguous levels using Unreal 3 streaming technology. Central to the game's single and multiplayer experience is the idea of a freeform battlefield, where players are given the freedom to choose how to complete a given objective, allowing for creativity and surprises, rather than heavily scripted events and tightly contained spaces traditionally used in this genre.
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