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Sonic Riders: Zero Gravity (Wii)

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Sonic Riders: Zero Gravity (Wii)
Gamespot grants Sonic Riders Wii a 45.

GameSpot -


Submitted by Refreshment (333) at 9:26AM PST on February 1, 2008


The game's overall lack of content makes it one of the last things you'd want to spend 40 bucks on. Even though it manages to capture the occasional burst of Sonic speed, there isn't enough content in Sonic Riders: Zero Gravity to keep you entertained for more than two or three laps.
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9
Sonic Riders: Zero Gravity (Wii)
Sonci Riders: Hands On

Gamespot - December 20, 2007


Submitted by ItachiItachi (463) at 8:29AM PST on December 26, 2007


The game's presentation is shaping up well, with a good mix of sights and sounds that create the unique world you're racing in. The visuals in the game are solid on both platforms, with the Wii benefitting from more polish than the PS2 game. Sonic and company look good and sport a simplified, refined look as compared to their typical 3D platforming appearances. The Rogues are equally well done.
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6
Sonic Riders: Zero Gravity (Wii)
Sonic Riders: Zero Gravity Trailer and Screens

GamersHell - November 30, 2007


Submitted by Bleezy (741) at 4:22AM PST on November 30, 2007


1:14 of gameplay footage SEGA has released a trailer from Sonic Riders: Zero Gravity, a fast-paced new Sonic racing game developed for Wii and PS2 and due to hit the store shelves in February 2008. In Sonic Riders: Zero Gravity, Sonic takes on to futuristic-inspired tracks and travels as far as outer space to push the limits of speed even further. Two new unique gravity control moves will allow players to outrace opponents while navigating walls, drops, and hairpin turns...
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5
Sonic Riders: Zero Gravity (Wii)
Sonic Riders: Zero Gravity Review

IGN - January 16, 2008


Submitted by ItachiItachi (463) at 3:55AM PST on January 16, 2008


When Sonic Riders released at the tail end of the GameCube lifespan, it wasn't exactly met with the highest of regards from fans or critics alike. The gameplay was simple, the design was a bit flawed in the control department, and the end result was a racer that, while certainly a fresh take on the Sonic brand, wasn't a vital piece of software.
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4
Sonic Riders: Zero Gravity (Wii)
New Zero Gravity Info

Nintendic - September 2, 2007


Submitted by Makidian (555) at 7:09AM PST on September 3, 2007


SEGA has revealed a fact sheet of new details for the upcoming Sonic Riders: Zero Gravity on Nintendo Wii. The hover board sequels hook, in replace of the poor air-riding facet of the original, looks to be the ability to manipulate gravity.
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