Halo 3 (Xbox 360)Halo 3: How Microsoft Labs Invented a New Science of PlayWired.com - August 21, 2007
Submitted by Lithium (11)
at 11:54PM PST on September 19, 2007
Extensive article that shows how much research they have put into Halo 3 using human testers and new computer technology to track everything from eye and face movements while playing, to where, when, and how they just died. They also admit Halo 2 was rushed and unbalanced.
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One thing that bugs me about this article is how the writers lavish praise upon the team simply for balancing the game. Many great titles are released every single year and they aren't put out by luck. While some of their methods may be unique, play-testing isn't one of them and some of the comments in this article act as if Bungie has suddenly invented testing/balancing a game.
One thing is clear however...these developers love their project and are giving 110%. It would be amazing if all developers put as much hard work and dedication into each project they worked on. While Microsoft hasn't accomplished everything they've wanted to in the console arena, acquiring Bungie is easily one of the smartest moves they could have made.