PLAYSTATION 3 (PS3)Itagaki Says PS3 Easier To Develop For Than Famicom1UP - August 27, 2008
Submitted by noobie (468)
at 1:24AM PST on August 28, 2008
the former Dead or Alive designer also dispels the notion that the PS3 is too difficult to develop for:
"One more thing I would add is that I don't think that developing for the PS3 is hard at all. It was much harder developing for the Famicom. It's true. I mean, give someone who's developing for the PS3 a Famicom and see if they can make a game for it. They won't be able to. Yeah, that'll prove it. We'll bet a drink on it.
1
I also heard that you have to use Assembler language, one of the hardest programming language in the world (since it is half machine language, half programming language) to program on Famicom. I could be wrong about this assembler thing, but if it is true, I am sure that assembler is harder than any other language. Even COBOL or fortran is much easier than assembler (based on my own experience).