Huxley is a massively multiplayer online first-person shooting game (MMOFPS) that takes place in a post-apocalyptic world where human beings have mutated and are divided into two opposing races, Sapiens and Alternative. At the center of the battle for survival is Lunarites, a promising new energy source that both sides seek to obtain.
Huxley delivers the excitement and rich gameplay experience of an MMORPG while combining the knuckle-whitening action of an FPS. Players can communicate with each other in a virtual online city, and participate in side battles with the intuitive PvP (player vs. player) system. Everything a character does in the Huxley world directly affects the success of not only the individual, but also of their race and party; from battles to behaviors, all interactions are linked to the survival of a character’s entire race.
Huxley goes past traditional death match FPS gameplay by challenging players to adapt to new forms of combat to protect the interests of the camp. Servers will be solely dedicated to accommodate millions of users engaged in fast paced, large-scale combat. Players will require strategy and cooperation to achieve victory.
The characters in Huxley are continuously growing. Players are able to enhance their own combat styles by obtaining out-of-this-world weapons and new skills, which in turn continuously challenges players to adopt different gameplay styles as they progress.
|Official Game Thread||March 9, 2011 11:07 AM||15|
|Article: Huxley Still Alive, You Can Play It, Right Now||August 6, 2009 04:38 AM||1|
|Article: huxley beta test registration||May 11, 2009 05:49 PM||5|
|Article: Huxley Delayed On PC, Again in the US||November 17, 2008 07:06 PM||1|
|Article: FPS MMO Huxley Finds Western Publisher||June 7, 2008 09:49 AM||5|
|Article: Huxley Combat, Avatar and City Life||April 23, 2008 02:22 PM||5|
|Article: Huxley to hit US PCs later this year||March 6, 2008 02:53 AM||1|
|Article: Huxley - New Screens||December 19, 2007 10:22 PM||1|
|Article: Impressions - Combat, Skills, Characters, and Cities||May 31, 2007 02:34 AM||1|