Daily Volume | 0 |
Total Volume | 2,382,736 |
Release Dates | 06/11/07 | 04/26/07 | 07/20/07 | TBA |
"This rethinking of the popular Nintendo DS game will test players brains with fun problems and allow people of any age to play together. The Wii Remote controller's hands-on control makes playing a cinch. Multiplayer versus and co-op play modes also have been added, allowing players to use the title as a brain-training exercise or a raucous party game. In split screen two-player versus mode, the same puzzle problems will appear in a different order -- The first player to get 12 correct answers wins." <br /> <br />Source: IGN <br /> <br /> <br /> <br />The first attempt to bring brain training games to the console. They've proven to sell millions of copies on a handheld, the biggest question now seems to be if the same success is also possible on a console. Whether these kinds of non-games will show huge sales could be one of the deciding factors in the battle for supremacy among the different next-gen consoles. <br />
Edit Wiki Summary | Edit Wiki DateThread | Last Post | Posts |
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Official Game Thread | April 10, 2008 11:46 AM | 73 |
Article: Hands-on | October 23, 2007 09:20 PM | 2 |
Article: Australia: Big Brain Academy Wiimote Bundle | September 29, 2007 05:48 PM | 4 |
Article: 1up Review | June 15, 2007 08:12 PM | 1 |
Article: Gamespot Review: 7.3 | June 12, 2007 08:28 AM | 1 |
Article: IGN Review: 7.6 | June 9, 2007 03:15 PM | 1 |
Article: Preview | May 25, 2007 01:04 AM | 1 |
3
This to me appears to be one of those titles that make it onto a special list where it is sold at $20-30 new after it has died on the shelf. This will then breathe new life into the title and it will sell again, for a while. I forget what nintendo calls these kind of things.