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PublisherElectronic Arts StudioEA Mythic GenreRole-playing
Release Dates09/18/08TBA09/18/0809/18/08

War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new MMORPG from the creators of Dark Age of Camelot®. Based on Games Workshop's popular Warhammer® fantasy war game, WAR features next generation Realm vs. Realm™ (RvR) game play that will immerse players in a world of perpetual conflict.

Upon entering WAR, players must determine their allegiance and join an Army. Those inclined towards the side of good may fight for the Armies of Order as an obstinate Dwarf, noble High Elf, or loyal human soldier of the Empire. Those inclined towards darker deeds may side with the sinister Armies of Destruction as a savage Greenskin (Orc or Goblin), corrupt Dark Elf, or marauding human worshipper of Chaos.

RvR combat takes place on three fronts where ancient foes wage an unending war – Dwarfs vs. Greenskins, High Elf vs. Dark Elf, and Empire vs. Chaos. Players begin the game fighting their ancestral enemy, but are free to journey to other fronts to help their allies in their ongoing struggles.

The ultimate goal in RvR combat is the sacking of an enemy's capital city. To do this, an army must invade and take control of the opposition's homeland. Deciding battles take place on objective-based battlefields and in instanced scenarios - point-balanced battles that make use of NPC mercenaries known as Dogs of War.

For the first time, WAR's RvR system integrates both Player vs. Player (PvP) combat and Player vs. Environment (PvE) quests on the same map. Every aspect of the game, including PvE missions, is geared towards the greater war in some important way. However, players are not required to participate in PvP combat, and may aid in the RvR war effort and enjoy the game in its entirety via PvE content.

Drawing from a quarter century of highly detailed source material, Warhammer Online: Age of Reckoning will bring Games Workshop's fantasy world to life in a way that will allow players to create characters destined for great deeds and glory on the field of battle.

Key Features

Based on Games Workshop's popular Warhammer fantasy world. Dominated by force of arms and
magic, this world provides a rich setting for hundreds of thousands of players to experience the epic
nature of war and the glory of battle.

Join one of six Armies and fight for the Armies of Order (Dwarf, High Elf and Empire) or
the Armies of Destruction (Greenskin, Dark Elf, or Chaos). Wage war across three unique battlefronts.

Next generation Realm vs. Realm game system integrating both PvP combat and PvE quests on the
same map in support of the greater war.

Engage in four levels of RvR combat:

- Skirmishes: Incidental PvP combat
- Battlefields: Objective-based battles in the game world
- Scenarios: Instanced, point-based battles balanced with NPC Dogs of War
- Campaigns: The invasion of enemy lands culminating in the assault on their capital city


Undertake a wide variety of PvE quest types related to an army's war efforts, including:

- Public quests that benefit from the participation of the entire army
- Conflict quests that pit players against an enemy with opposing goals
- Branching quests that let you choose the outcome of the quest and your reward
- Xmas quests that reward exploration with high value loot


A robust combat system introduces Player Tactics (earned powers you equip prior to battle) and
Morale Skills (combat options that increase in power when the momentum of battle is in your favor).

Player models that change to reflect the relative power of a character (i.e., Orcs grow in size and
Dwarfs' beards get longer). Customizable armor and a visual guild system allow a player to make their
character truly unique.

Embark on an epic quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed
monster information, and major story plotlines.

Online play requires a subscription and Internet connection.

Edit Wiki Summary | Edit Wiki Date

bids
27
Warhammer Online eclipses new milestone in beta size

GameDaily Biz - September 5, 2007


Submitted by Butterball (1049) at 9:01AM PST on September 5, 2007


EA Mythic announced today that over 400,000 players have signed up for the Warhammer Online: Age of Reckoning closed beta test. This milestone makes it among the most successful betas in MMO history. Warhammer Online: Age of Reckoning's Beta Center is open and accepting applications at betacenter.eamythic.com/signup.php. Based on the classic Games Workshop's tabletop fantasy war game, Warhammer Online: Age of Reckoning will focus on Realm vs. Realm play. The MMO game is set to release in 2008. More information can be found at www.warhammeronline.com.
Comments (0) | Permalink


bids
27
Warhammer OL beta smashes 200K

Game Spot - June 14, 2007


Submitted by rp_stitch (527) at 12:27AM PST on June 14, 2007


EA Mythic's fantasy MMOG Warhammer Online breaks 200,000 beta sign-ups in first 10 days.
Comments (1) | Permalink


bids
22
Major features cut from Warhammer Online

Massively.com - July 11, 2008


Submitted by Thumper (797) at 11:31PM PST on July 11, 2008


Mythic Entertainment VP and General Manager Mark Jacobs has dropped big news on the Warhammer Online fanbase: major features are being culled from the game in order to make their Fall launch deadline. In short, the capital cities for the Dark Elf, High Elf, Orc, and Dwarf factions will not be in the game at launch. Additionally, four classes are being removed, deemed to be in a condition unsuitable for launch.
Comments (0) | Permalink


bids
22
Warhammer Slays Super Smash in US

Next Generation - March 31, 2008


Submitted by Thumper (797) at 9:24PM PST on April 2, 2008


Super Smash Bros. Brawl’s chart domination in the US has come to an end at the hands of Warhammer Online: Age of Reckoning. More US sales stuff inside... ***Tracking pre-orders of the collectors edition of course, it doesn't release for months!***
Comments (2) | Permalink


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