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PublisherAtari StudioObsidian Entertainment GenreRole-playing
Release Dates11/1/06TBATBATBA

Neverwinter Nights 2 is the sequel to Neverwinter Nights (PC) developed by Bioware in 2002. This sequel, however, is developed by Obsidian Entertainment, which is made up by many from the now defunct Black Isle Studios (makers of Fallout). The previously planned Xbox 360 port has been scrapped and NWN2 will not appear on Mac OS X or Linux as NWN did.

NWN 2 features the new Electron Engine, based on NWN's Aurora Engine, but uses Direct X instead of Open GL. The new engine makes the game more fitting for real-time play. The game is based on Dungeons & Dragons Revised 3rd Edition rules.

NWN2 features greater customization in its interface and camera controls done through XML. The menu system has been replaced with a "context menu system" found in Fallout 2.

Players continue to control parties consisting of their character and 3 non-player characters (NPCs). The game is also multiplayer. Parties are now revised to treat members as companions rather than henchmen. The game also includes a new warlock base class and new prestige classes.

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bids
17
Atari Announces Neverwinter Nights 2: Mask of the Betrayer...

yahoo.com - April 12, 2007


Submitted by zukaus (4) at 4:42PM PST on April 12, 2007


Atari Announces Neverwinter Nights 2: Mask of the Betrayer Expansion Pack
Comments (0) | Permalink


bids
11
Score 8.5/10: Neverwinter Nights 2 Review

IGN - October 31, 2006


Submitted by GoblinMerchant (260) at 9:06AM PST on November 14, 2006


Score 8.5/10: Neverwinter Nights 2 Review
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bids
9
Neverwinter Nights sold over 2 million copies

Blue's News - October 17, 2006


Submitted by Alpha (173) at 9:28AM PST on November 2, 2006


Neverwinter Nights sold over 2 million copies
Comments (0) | Permalink


bids
7
Neverwinter Nights 2 Patched, Still Buggy

1up.com - December 6, 2006


Submitted by andymack (1243) at 8:56AM PST on December 6, 2006


Neverwinter Nights 2 Patched, Still Buggy
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