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What Metascore will World of Warcraft: Wrath of the Lich King receive?
In association with:
forecasting
91
metascore

Today's change:
0.00 (0.00%)

Daily Volume0
Total Volume290,030


PublisherBlizzard StudioBlizzard GenreAdventure
Release Dates11/13/08TBATBATBA

The second expansion for World of Warcraft opens "up the frigid realm of Northrend to those seeking honor, glory, and loot."

"*Introduction of the Death Knight as a playable dark necromatic character class.
*New zones, quests, items and monsters packed into the Northrend, an icy continent that is home to the Lich King.
*Raised level cap to 80
*New battelgrounds featuring siege engines and destructable buidlings.
*More character customization, including hair, dances and skin color."

Source

Edit Wiki Summary | Edit Wiki Date

bids
36
Second WOW expansion 'scheduled' for '08

Gamespot - May 19, 2008


Submitted by MsRonja (2568) at 3:08PM PST on May 19, 2008


Blizzard parent Vivendi is planning to ship Wrath of the Lich King in "second half" of the current year; Blizzard revs near $100 million per month.
Comments (0) | Permalink


bids
35
WoW: Wrath of the Lich King Preview

Hooked Gamers - August 5, 2007


Submitted by GamerMan76 (505) at 9:04AM PST on August 5, 2007


"There seems to be no end to the creativity of the developers behind World of Warcraft. This expansion adds so much new content, it will make your head spin!"
Comments (1) | Permalink


bids
30
THQ: "Warcraft has peaked"

Eurogamer - April 8, 2008


Submitted by felipedmoreira (388) at 12:14PM PST on April 8, 2008


There's fighting talk today from THQ executive Jack Sorenson, who has told Eurogamer that he reckons Blizzard's all-conquering World of Warcraft has "peaked".
Comments (0) | Permalink


bids
25
Complete graphical overhaul of the engine?

Eurogamer - May 19, 2008


Submitted by MsRonja (2568) at 2:13PM PST on May 19, 2008


J. Allen Brack: That's actually something we talk about every expansion. It's interesting, two games have really tried that before, Ultima Online tried it and EverQuest tried it as well, and in each case it was only somewhat successful.
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