Daily Volume | 0 |
Total Volume | 0 |
Daily Volume | 0 |
Total Volume | 56,436 |
Publisher | Capcom | Studio | Capcom | Genre | Adventure |
Release Dates | 04/15/08 | TBA | 06/13/08 | 06/12/08 |
The game is a port of the PS2 version with Wiimote controls.
IGN: "The first original title from Capcom's Clover Studio -- headed up by Viewtiful Joe producer Atsushi Inaba. Okami takes place in a time when people still believed in the existence of God. The world has become a lifeless place, as shown in the game's use of Hokusai-style Japanese woodblock print visuals. Playing as Ama Terasu, a sun god who takes on the form of a wolf, your goal is to bring life back to the world. Bringing life back to the world involves defeating lots of beasts. With each beast you defeat, the world's life force is restored just a bit, with colors and eventually people appearing. Famitsu reveals two of the game's main beasts, the Ama no Jyaku and the Nue. Ama no Jyaku has the ability to peep on what others are thinking and disturbs them by doing the opposite of what they want. Nue, meanwhile, gains strength with every sip of the alcohol that he carries with him."
Thread | Last Post | Posts |
---|---|---|
Official Game Thread | July 30, 2008 10:27 PM | 6 |
Article: Kamiya Is Cry: The Lost Credits | May 1, 2008 06:59 PM | 1 |
Article: New box art for Okami | April 24, 2008 08:42 AM | 1 |
Article: Gamespot Review | April 18, 2008 07:30 AM | 1 |
Article: Okami's Second Chance | April 15, 2008 09:08 AM | 3 |
Article: 1up Reviews Okami - A second chance for a deserving classic. | April 15, 2008 09:06 AM | 1 |
Article: Okami goes DoggyStyle on IGN: 90 | April 11, 2008 07:47 PM | 1 |
Article: Okami art website launches | April 3, 2008 06:51 AM | 1 |
Article: GamePro Review: 4.5/5 | March 25, 2008 12:40 PM | 1 |
Article: Wii Okami bumped to April 15 | March 10, 2008 03:26 PM | 11 |
Article: Latest 1up test drive for Okami. | February 28, 2008 03:04 AM | 1 |
2
Well... It would seem that the Wii version sold more than the PS2 version just barely or virtually the same amount.
PS2 was reported by Capcom as having sold 270k and now they have reported 280k sold on the Wii.
In that light, it doesn't look like Okami on the Wii did so bad - it had a larger installed base on the PS2 and sold basically the same amount in a greater amount of time then the Wii version has had thus far.