Daily Volume | 0 |
Total Volume | 296,202 |
Daily Volume | 0 |
Total Volume | 0 |
Publisher | Electronic Arts | Studio | Electronic Arts | Genre | Role-playing |
Release Dates | 04/7/09 | TBA | 04/10/09 | TBA |
It is said to be less of a GTA-clone and more of a sandbox game with RPG, RTS and board game elements.
The action takes place across three 1960s-era cities (Miami, Havana and good old New York), and the once again focuses more on bullying depot bosses than driving boats and helicopters (of which there are none).
There are six classes lined up for the final game; bruiser, demolitions expert, arsonist, medic, safe cracker and engineer. Each and every character is said to have their own background and one of twelve different 'personalities'. So a bruiser for example might have an alcohol problem, and swig bottles during brawls in bars.
At any time in the game you can jump into 'Don's View', from where you can distribute your resources, check out the competition and plan your various illegal deeds. From there you can zoom down to the normal on-foot position and get your hands dirty with the new, totally free-aim shooting mechanics.
Godfather II is planned for release in 2009
Thread | Last Post | Posts |
---|---|---|
Official Game Thread | March 19, 2009 02:56 PM | 2 |
Article: Godfather 2 whacks competition in UK, debuts at number 2 | April 15, 2009 01:31 PM | 1 |
Article: Eurogamer Review 4/10 | April 11, 2009 01:43 PM | 3 |
Article: EA Ships Illegal Weapons To Press, Wants Them Back | April 10, 2009 07:04 PM | 2 |
Article: Godfather II Developer Interview | March 31, 2009 06:09 AM | 1 |
Article: Godfather II Delayved | February 4, 2009 03:04 PM | 3 |
Article: The Godfather II Hands-On | November 24, 2008 08:03 AM | 1 |
Article: IGN's First Look | August 17, 2008 02:42 AM | 1 |
Article: First Details | August 7, 2008 05:24 PM | 1 |
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