L.A. Noire is a next generation crime thriller that uses a unique effect that gives the graphics an old fashioned look.
Developed by Team Bondi, a new Australian based studio founded by Brendan McNamara, of The Getaway, L.A Noire is an interactive detective story set in the classic noir period of the late 1940's.
L.A. Noire blends action, detection and complex storytelling and draws players into an open-ended challenge to solve a series of gruesome murders. Set in a perfectly recreated Los Angeles before freeways, with a post-war backdrop of corruption, drugs and jazz, L.A. Noire will truly blend cinema and gaming.
|Official Game Thread||September 1, 2009 09:14 PM||2|
|Article: L.A. Noire is indeed in development for the Xbox 360 and PS3||August 18, 2010 03:15 AM||1|
|Article: Rockstar Confirms Fall Release For L.A. Noire||May 16, 2010 07:32 AM||1|
|Article: Rockstar gets L.A. Noire||March 19, 2009 12:50 AM||3|
|Article: Rockstar Games Announces L.A. Noire||March 18, 2009 03:35 PM||2|
|Article: Possibly Biggest Budget of Any Game in the World||September 20, 2008 12:37 PM||8|
|Article: RUMOR: Details and Possibly on 360 Also||March 20, 2008 06:07 AM||1|