@Just_Ben, I don't know... I mean I've been hearing everywhere things like their wii is just gathering dust, or that people are only playing like 3 games on it, and plenty of reviews emphasise things like "we know wii is not a powerful machine"...
The other day for example I was watching Epileptic Gaming video podcast and the author was quite outraged at how he's been playing the same nintendo games/ips for so many years. Right now it seems like Nintendo's a surefire winner because of the sheer momentum and install base that seems to have reached critical points where everybody seems to want to be onboard but I see people pointing out that there's only so much buying power that that casual gamers have and that if 3rd parties don't start to make profits like Nintendo they might reconsider.
Either way, big IPs that require powerful hardware, even multiplatform ones tend to shy away from Wii... Not saying this will happen, and with such an install base already of course the Wii can't fail from now on, heck, even if it stopped yesterday it wouldn't have failed because it's already in huge profit, but the question is how long are it's legs? Once Xbox360/PS3 reach a lower price point and start getting gamers constantly talking about their games will the Wii continue the rampage? And if so, will it do with the more dedicated gamers spending their time on other platforms? It could go either way, but I personally believe there's merit to the other side of the story too, the side where they say "gamecube started out great too, but 3rd party didn't back it up solidly enough". Add to that that gamecube had hardware that could compete with ps2/xbox. A lot of people say it's all about gameplay and not about graphics, but I find that technology has a lot to do with it too: it's hard to forget the first time you played your first fps, even if by today's standards it was a bad one. As for attracting nongaming audiences through new gameplay mechanics: it's really cool, but it's still the games that matter and I doubt nintendo can push more than one mario galaxy/smash bros per year and truthfully a stunt like that might be pulled even by sony by some facy use of say the ps eye.
I'm very curious how Nintendo will market the Wii in 3 years.
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I don't know... I mean I've been hearing everywhere things like their wii is just gathering dust, or that people are only playing like 3 games on it, and plenty of reviews emphasise things like "we know wii is not a powerful machine"...
The other day for example I was watching Epileptic Gaming video podcast and the author was quite outraged at how he's been playing the same nintendo games/ips for so many years. Right now it seems like Nintendo's a surefire winner because of the sheer momentum and install base that seems to have reached critical points where everybody seems to want to be onboard but I see people pointing out that there's only so much buying power that that casual gamers have and that if 3rd parties don't start to make profits like Nintendo they might reconsider.
Either way, big IPs that require powerful hardware, even multiplatform ones tend to shy away from Wii...
Not saying this will happen, and with such an install base already of course the Wii can't fail from now on, heck, even if it stopped yesterday it wouldn't have failed because it's already in huge profit, but the question is how long are it's legs? Once Xbox360/PS3 reach a lower price point and start getting gamers constantly talking about their games will the Wii continue the rampage? And if so, will it do with the more dedicated gamers spending their time on other platforms? It could go either way, but I personally believe there's merit to the other side of the story too, the side where they say "gamecube started out great too, but 3rd party didn't back it up solidly enough".
Add to that that gamecube had hardware that could compete with ps2/xbox. A lot of people say it's all about gameplay and not about graphics, but I find that technology has a lot to do with it too: it's hard to forget the first time you played your first fps, even if by today's standards it was a bad one. As for attracting nongaming audiences through new gameplay mechanics: it's really cool, but it's still the games that matter and I doubt nintendo can push more than one mario galaxy/smash bros per year and truthfully a stunt like that might be pulled even by sony by some facy use of say the ps eye.
I'm very curious how Nintendo will market the Wii in 3 years.