@Just_Ben, I think that is some of the best advice thus far on Mario numbers. Seems like a lot of people are getting caught up in the idea that Mario in the US is as popular as he is in Japan. Popularity and recognition are two different things and a game getting good ratings doesn't mean it translates into good sales. Look at Metroid Prime 3; great ratings with one of the most innovative control schemes for the Wii to date and it heavily underperformed from the ball of hype it was whipped up from.
It is just too optimistic to think that any game will score 1.8 - 2 million copies sold in a month that is only half holiday inspired frenzy and the other half preparation for the busiest food holiday in the United States. Especially on a system that is selling lots of varied games and not just selling a lot of one particular game.
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I think that is some of the best advice thus far on Mario numbers. Seems like a lot of people are getting caught up in the idea that Mario in the US is as popular as he is in Japan. Popularity and recognition are two different things and a game getting good ratings doesn't mean it translates into good sales. Look at Metroid Prime 3; great ratings with one of the most innovative control schemes for the Wii to date and it heavily underperformed from the ball of hype it was whipped up from.
It is just too optimistic to think that any game will score 1.8 - 2 million copies sold in a month that is only half holiday inspired frenzy and the other half preparation for the busiest food holiday in the United States. Especially on a system that is selling lots of varied games and not just selling a lot of one particular game.