That figure actually makes no sense at all. The cheapest download is $5, so if all 7.8 million downloads (number used in the article, though that is even out of date) were at that price, the total would be about $40 million.
However, many games are priced at $8/$10.
So, rather than sales, this $33 million number could represent the profit made on the service (if the number is even accurate, it seems to have been mentioned in passing). Either way, it's not a spectacular amount, but I suppose it's not bad when you consider that Nintendo doesn't do much (at all) to promote the service. Unless a Wii owner decides to play around in the shop Channel (if they even bother to set up the online, and I have many friends who haven't), they might not even know about them.
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However, many games are priced at $8/$10.
So, rather than sales, this $33 million number could represent the profit made on the service (if the number is even accurate, it seems to have been mentioned in passing).
Either way, it's not a spectacular amount, but I suppose it's not bad when you consider that Nintendo doesn't do much (at all) to promote the service. Unless a Wii owner decides to play around in the shop Channel (if they even bother to set up the online, and I have many friends who haven't), they might not even know about them.