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at 7:22PM PST on January 2, 2008.
This time imho it's different because now they're not directly competing with similar hardware. They're in their first year and some of the big game of the year nominations just can't run on their console... I expect this to accentuate over time. The cheaper the system gets the less inclined people might turn out to be to buy non-bundled software for it... I'm guessing a system reeaaally needs a lot of 3rd party success to do 100+ mil and that may turn out to be hard with games not able to shock through "new&fresh technology" factors. People have already seen a lot of how far things can be pushed with this level of technology, and putting all the pressure on the controls for newness might be imho too much to ask of them.
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