the problem is that there is constant money flowing into the market (time trust, community, new members) and as games have no real definite limit on price as more and more can be brought, more and more dkp is spent on them inflating them to an unreasonable price and it is hard for the more experienced traders to have an impact and reduce them. and as there is no defintive GLS on most products, even if there is from the publisher most of the people that are a problem have no knowledge of them, so it cant be put right, especially when any use of VGC is shot down as you said.
theoretically if enough people got together they could inflate a price to over 20000 dkp(at a huge loss), even though its completely unrealistic, everyone else would short it to hell it could still be achieved by enough people and it would stand as the predicted price.
3
the problem is that there is constant money flowing into the market (time trust, community, new members) and as games have no real definite limit on price as more and more can be brought, more and more dkp is spent on them inflating them to an unreasonable price and it is hard for the more experienced traders to have an impact and reduce them. and as there is no defintive GLS on most products, even if there is from the publisher most of the people that are a problem have no knowledge of them, so it cant be put right, especially when any use of VGC is shot down as you said.
theoretically if enough people got together they could inflate a price to over 20000 dkp(at a huge loss), even though its completely unrealistic, everyone else would short it to hell it could still be achieved by enough people and it would stand as the predicted price.