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Diablo 3 (PC)
at 9:50AM PST on July 10, 2008.
I would say that in general Revenue and sales do correlate. Most if the time revenue falls and drops with sales. Profit may not necessarily correlate, I would give you that one. Still, I think it is a fair indication that PC sales are not the guarantee that they were. Consoles are doing more and more of what, 5 years ago, they could never do and only PC games could. Today theres simply less need for a game to be on PC. Keep in mind that this game is at least being looked into for a console release. While that is far from set in stone, if that does happen it will take considerable sales away from the PC. In general, all other things equal, (ability to play online, compatibility of controls) people would prefer to play a console version, at least that has been the trend recently.
Either way, no matter how you slice it, this game will not reach 14 million, likely will not reach 10 million, and theres a good chance it will not reach 8 million, although I don't think 8 is really a safe bet either up or down. I would sell anything over 9, and buy anything under 5 right now. I would say that the range between 5 and 9 is too iffy this far before release.
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