It is quite revealing that he mentioned $20 - 30 Million as if that is the "standard" figure for game development.
Margin of $35 - $40, is that first party game margin, or third party game margin ? I suspect that it is first party game margin, since the person talking is head of Sony first party studio, but confirmation from other are needed/welcomed.
Other interesting tidbit : Sony has 2,500 developers, while Nintendo have only 3,000 employee (developer + back office staff, like finance, marketing, secretary etc). If we assume that Nintendo only have 2,000 developer (66% of employee are developer), it drive home how efficient Nintendo's organization is.
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It is quite revealing that he mentioned $20 - 30 Million as if that is the "standard" figure for game development.
Margin of $35 - $40, is that first party game margin, or third party game margin ? I suspect that it is first party game margin, since the person talking is head of Sony first party studio, but confirmation from other are needed/welcomed.
Other interesting tidbit : Sony has 2,500 developers, while Nintendo have only 3,000 employee (developer + back office staff, like finance, marketing, secretary etc). If we assume that Nintendo only have 2,000 developer (66% of employee are developer), it drive home how efficient Nintendo's organization is.