@Just_Ben, 1. I don't like referring to VGC data (you know the reason) 2. VGC data already incorporate some of the September data (up to Sep 20, the last time I check). Therefore, it is not really 32 million for 1 year and 10 months, it is more like 1 year and 11 months. 3. IF Wii manage to get 33 or 34 million on it's 2nd anniversary (24 full months), you can just reduce the 28 Million for the 3rd year to 24 - 25 Million (assume that there are 3 million unit of Wii available on shelf), or just increase the 131 Million I do with 135 - 136 Million. The point still stand that 170 Million GLS is on the high end (optimistic) of the prediction range.
@welshbloke, Don't forget, there is always a first time for everything (regarding Wii's life expentacy against competition compared to PS2's). When there are more competition (see GBA vs DS+PSP), the total market grow. I wouldn't be surprised IF the console total market also grow at the same time (Wii+PS3+X360 bigger than PS2+GC+XBOX).
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1. I don't like referring to VGC data (you know the reason)
2. VGC data already incorporate some of the September data (up to Sep 20, the last time I check). Therefore, it is not really 32 million for 1 year and 10 months, it is more like 1 year and 11 months.
3. IF Wii manage to get 33 or 34 million on it's 2nd anniversary (24 full months), you can just reduce the 28 Million for the 3rd year to 24 - 25 Million (assume that there are 3 million unit of Wii available on shelf), or just increase the 131 Million I do with 135 - 136 Million. The point still stand that 170 Million GLS is on the high end (optimistic) of the prediction range.
@welshbloke,
Don't forget, there is always a first time for everything (regarding Wii's life expentacy against competition compared to PS2's).
When there are more competition (see GBA vs DS+PSP), the total market grow. I wouldn't be surprised IF the console total market also grow at the same time (Wii+PS3+X360 bigger than PS2+GC+XBOX).