When I play it I think 'platformer'... it seems very Mario/Crash/Sonic ... but at a slower pace where puzzles and gadgets take precednece over speed (though you can make speed levels too!). You've got side scrolling, climing, swinging, rockets, elastic jumps...its a mishmash. User content will bring it beyond the traditional I think and if successful will create a lot of viral buzz and long tail.
I'm not much of an artist but I've been thinking of a Burgertime or Kangaroo level (two of my favs from my youth) and a level based on Harry Potter...both 'seem' doable will the limited exposure I've had so far.
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When I play it I think 'platformer'... it seems very Mario/Crash/Sonic ... but at a slower pace where puzzles and gadgets take precednece over speed (though you can make speed levels too!). You've got side scrolling, climing, swinging, rockets, elastic jumps...its a mishmash. User content will bring it beyond the traditional I think and if successful will create a lot of viral buzz and long tail.
I'm not much of an artist but I've been thinking of a Burgertime or Kangaroo level (two of my favs from my youth) and a level based on Harry Potter...both 'seem' doable will the limited exposure I've had so far.