@apujanata, I disagree. Games have the best opportunity to sell the most copies during a console's prime. FF XII was impacted not only by releasing a year after 360, which as you point out was ~4-5 million (and Wii and PS3, another few million). But also impacted within the months and years afterward.
As you probably know interest wanes in old gen consoles, weeks, months, and years after next gen consoles release. Games don't get years of an even climate and competition. FF XII wasn't up against games from its gen after its release, it was up against next gen in the mindsets of gamers and in retail. Instead of having 3-5 years, it had months-1 year before next gen took over.
Additionally, as you get near the end of a console's lifecycle people are not just moving on to next gen, they're moving onto other interests. Just because a console's sales are at 120 million doesn't mean 120 million are still using it, especially when at that point in time a lot of those were casual sales.
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I disagree. Games have the best opportunity to sell the most copies during a console's prime. FF XII was impacted not only by releasing a year after 360, which as you point out was ~4-5 million (and Wii and PS3, another few million). But also impacted within the months and years afterward.
As you probably know interest wanes in old gen consoles, weeks, months, and years after next gen consoles release. Games don't get years of an even climate and competition. FF XII wasn't up against games from its gen after its release, it was up against next gen in the mindsets of gamers and in retail. Instead of having 3-5 years, it had months-1 year before next gen took over.
Additionally, as you get near the end of a console's lifecycle people are not just moving on to next gen, they're moving onto other interests. Just because a console's sales are at 120 million doesn't mean 120 million are still using it, especially when at that point in time a lot of those were casual sales.