The article talks about the various features in Huxley, such as the weapons, the classes, the number of characters on a map (anywhere from 100v100 to 1v1), various multiplayer options (the game uses instances like Guild Wars), and how much customization options you get (on par with most other MMOs they say). For more customization of characters, things like "sprint, double-jumping, infrared vision, cloaking, and headshot prevention" only become available later on in the game.
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