I brought this up awhile ago about the PSP...didn't make myself understood and suffered negatives for it but...I'll ask it again now....
With the new PSP design they have included an extra 32MB of main memory. At this time all that is known is that it will be used to cache UMD game titles in order to lessen load times and number of disc reads (thus saving battery).
However...if it turns out...in a year say, that there are games that will ONLY run if you have the 64MB version PSP does that not make it a NEW PSP for tracking purposes?
If this will be seen by SE as a new PSP because of this (unlike DS/DS Lite there IS a possibility of a differential in playable software) we need to factor this risk into PSP original (ie...if original is fazed out now that PSP slim is here the sales are effectively stopped at approx 25 million)....
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With the new PSP design they have included an extra 32MB of main memory. At this time all that is known is that it will be used to cache UMD game titles in order to lessen load times and number of disc reads (thus saving battery).
However...if it turns out...in a year say, that there are games that will ONLY run if you have the 64MB version PSP does that not make it a NEW PSP for tracking purposes?
If this will be seen by SE as a new PSP because of this (unlike DS/DS Lite there IS a possibility of a differential in playable software) we need to factor this risk into PSP original (ie...if original is fazed out now that PSP slim is here the sales are effectively stopped at approx 25 million)....
Comments welcome.