@lstormy10, For anyone would like to check where exactly in the podcast that the information came from here is the timestamp that refer to when they were talking about and said the information that was in my comment: about 7 min. 40 sec.
@apujanata, I cannot make it into a news article as it is impossible to "read" (and there are not really any other things in the podcast that pertain directly to hard data that is very useful on the SE). The source I used was IGN's Wii-k in Review Podcast like I stated in my previous comment meaning that it is all in the form of an audio file.
Here isa linkto the podcast download page for the particular podcast that I referenced.
Just make it into news article, since it is quite important (Wii S/W vs X360 S/W). As an article, more people will read it, and hopefully have more discussion.
In December 2007, the Wii had about 10 copies of software sold for every Wii console that was sold (this is from NPD data). Also, in December, there was more Wii software sold than Xbox 360 software (in terms of number of copies of software).
How can people expect the Wii to sell 600k in the US in January? It's actually gone up since the December numbers came out and they were much lower than expected.
It's back to a 4 week month, reports have been that stores haven't been recieving shipments, it lost it's best week to December, and no console has ever sold 600k in a non-launch, non-holiday month.
Agreed, but I think T2 is skeptical about the Wii and their core games. I think they "test" it with cheap things. A GTA port or new GTA cost money to develop and advertise. I think they don't have money to spare to risk something at the moment. If they would have, I think there would already GTA:SA on the Wii, at least in development.
Yes, that game is based on the same engine as GTA 4, I don't think they excpected high sales from bully/table tennis. I think table tennis is a Hardware test, bully is a sale test. Does it bad on the Wii, or real bad kind of things. They test what can be done on the Wii, as cheap as possible. And it seems they are not satisfied enough to port their Big franchise over (GTA:SA?)
The harder to predict things, the more fun to be had in doing it. :)
From what retailer mentioned, it seems that December shipment (not including Wii RainCheck #) is higher than November. Including Wii RainCheck, it is possible that it is significantly higher than November's #.
Previously, my own prediction for Wii is 1.8. After hearing those inputs, I changed them upward to 2 - 2.2. I could be wrong, and it get as low as 1.7 (I don't believe it can go down to 1.5).
For me, the upside (10%, since I got in earlier, at 180 pricepoint) is higher than the downside (-6% from 180).
The second reason is that there is this "mission impossible" or "miracle" chance that it might even hit 2.7 Million, equaling PS2 sales in Dec 2002.
If NDS can surpise us in Nov 07, how can I resist from hoping for a "surprise" from Wii in Dec 07 (since there is this Wii Rain check thing helping it) ?
I agree that Wii may well hit 2M for December, however, the upside is small and the downside is large. From 185-200DKP, you're only getting a 7 1/2 percent upside, but if shipments are lower than we predict, it could go as low as 1.5M.
That's much of why buying Wii stocks on an NPD basis is so hard. We know the demand is there, so it's truly a matter of trying to predict shipments. Which is damn hard to do. It doesn't follow the mostly linear curve of regular hardware sales.
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For anyone would like to check where exactly in the podcast that the information came from here is the timestamp that refer to when they were talking about and said the information that was in my comment: about 7 min. 40 sec.