Resistance 2 review from OPM UK, it contains a five page review on Resistance 2, I can confirm that they gave it 09/10, that’s just below perfect scores.#
o-op campaign took 15 hours to complete
# Resistance 2 starts exactly where Resistance: Fall of Man ended
# Nathan Hale is airlifted to a secret base in Iceland
# Base is Iceland blows up and Hale is shipped to San Fransisco where he stays for two years.
# Then in 1953 the Chimera attack North America
9.0 Presentation
9.0 Graphics
9.0 Sound
9.5 Gameplay
Single player is a great experience with an epic scale to the campaign, but adding co-op and competitive play within the game only serves to augment the overall gameplay.
9.5 Lasting Appeal
A fast paced 10 hour single player campaign with multiple unlockables and difficulty levels are matched with extra multiplayer modes, gameplay options and community features.
* There will be a massive 60 map/mode combinations available for online play.
* The game will offer 100 hours of cooperative play, separate to the single-player campaign.
* The MyResistance website will be launching properly in two week
* Resistance 2 will feature 2-player split-screen play for both competitive play as well as our 8-player online co-op campaign.
Source: http://blog.us.playstation.com/2008/10/17/resistance-2-the-latest-trailer/
We are currently predicting GoW2 sales of 8million which should probably come down a bit closer to 7 after release. So thats only 1.5x what it sold originally as doubling the userbase does not mean double the sales. Also generally the 360 userbase is much more shooter receptive than the PS3 and there are different attatch rates etc. so to compare the games across the two different platforms is full of faults. What we must remember i think is that 6million would be a huge number, considering thats about what GTA4 will sell on the system (i know it wasnt exclusive).
In my opinion i think it should be a little closer to 4 million, in the 4-4.5 range, but then im a pessimist bear :)
even tho this is coming out in a very busy/competitive time in november, its definatly going to sell better than COD:WaW.
Resistance was released very early around same time ps3 was released and still managed 2.5 million.
Now the ps3 has matured and is around 15m and is going to be big this christmas hitting 16/17million which looks promising for Resisance.
there looking at double the sales for GOW2 also an exclusive at 10million. Twice the sales of GOW1 and half the rough amount of XBOX360 sold.
Thinking the same for Risistance2, 15million PS3's sold so 7-8million?but taking a more realistic aproach would be about 5-6m is what im thinking. The price is fine for now but i will defenitly consider longing this stock.
Although I only had a few hours to play all three modes and check out Resistance 2, it struck me as phenomenally deep -- much more than we'd ever expected. Essentially three full games in one cohesive Blu-ray package, Resistance 2 could easily be one of the largest games of the year and definitely in contention for Game of the Year honors when it is released at the beginning of November.
@noobie, I believe it is standard that every game have period for fine tuning, final Q&A (bugs squashing etc). I am not sure that improving texture and graphics are standard in the final leg of game development, but it could be because I don't have enough knowledge in this area.
The fact that you get negative total bid (no bid at all from me) means this fact is also deemed as standard / not newsworthy by other players.
When the news is worthy, such as this one, we will upbid them.
I really suggest you to start "filtering" your article, to minimize "unnecessary downbid" that delay your community level increase. Study your submitted article result, try to get a pattern from them (which kind get lots of upbids, which kind didn't get upbid, which kind get significant downbid), and use them as your guidance for future article submission.
In case you didn't know how to access your submitted article history, it can be seen at "game news" tab, your submission frame (left part of screen), choose article from the drop down list box.
@noobie, the purpose of the article is to tell that game has got almost a month to fine tune and remove the bugs and improve the texture and graphics.. which is quite a lot of time for any game studio
"The game is just about finished as I write this. Yet the three to four weeks before we deliver a final disc to the factory are always the most difficult. This is when we're fixing bugs, adding tons of polish, making tuning tweaks, and trying to keep our builds stable for the testing team. What's great is that all of our features are in, and the game is looking, sounding, and playing fantastic. Resistance 2 has become everything we hoped it would be."
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